﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _5._22
{
    class Program
    {
        static void Main(string[] args)
        {
            TaskNpc npc1 = new TaskNpc("博为峰", "送信", "去郊外给小三送信吗");
            npc1.Speak();
            TaskNpc npc2 = new TaskNpc("吉娜", "杀怪", "去雪山击杀十只雪怪吗");
            npc2.Speak();
            TaskNpc npc3 = new TaskNpc("阿布", "采集", "去稻田收集熟透的稻子吗");
            npc3.Speak();
            ShopNpc npc4 = new ShopNpc("逼平", "武器", "1.剑 2.刀 3.箭 4.盾");
            npc4.Speak();
            ShopNpc npc5 = new ShopNpc("姐姐", "材料", "1.宝石 2.补血药水 3.回蓝药水 4.木头 5.铁块");
            npc5.Speak();
            ShopNpc npc6 = new ShopNpc("大厨", "食物", "1.面包 2.饮料 3.牛肉 4.烤鸡");
            npc6.Speak();
            TjNpc npc7 = new TjNpc("阿修", "修补", "修补剑，刀，盾");
            npc7.Speak();
            TjNpc npc8 = new TjNpc("阿强", "强化", "强化武器和防具");
            npc8.Speak();
            TjNpc npc9 = new TjNpc("阿达", "打造", "打造武器和防具");
            npc9.Speak();
            Console.ReadKey();
        }
    }
}
